
import java.lang.*;
import java.applet.*;
import java.awt.*;
import javax.swing.*;
import java.awt.geom.*;

public class SquareAttack extends Actor
{
    // instance variables
    int baseDamage, size, m_range;
    Image attackImage;

    /**
     * Constructor for objects of class LineAttack
     */
    
    public SquareAttack(Image img, double startX, double startY, int s, int dmg)
    {
        x = startX;  y = startY;
        baseDamage = dmg;   size =  s;
        attackImage = img;
    }

    public void collision(Actor a)
    {
        if (a instanceof NPC || a instanceof Player)
        {
            a.takeDmg(baseDamage);
        }
        else { ; }
    }

    
}

