
/**
 * Write a description of class AxeMan here.
 * 
 * @author (your name) 
 * @version (a version number or a date)
 */

import java.lang.*;
import java.applet.*;
import java.awt.*;

public class AxeMan extends Player
{
    // instance variables - replace the example below with your own
    

    /**
     * Constructor for objects of class AxeMan
     */
    public AxeMan(Image img1, Image img2)
    {
        super(img1, img2);
        speed = 1.2;
        maxHealth = 150;
        health = 150;
        dmgMod = 1.3;
        armorMod = 1;
    }


}

